The cool thing about this plugin is that you don’t even have to have your reference angle in the same plane as the object you are cutting. You can also use the other side of the “V” to make a cut in the opposite direction. Hold “shift” and click on the tube to make the cut. Select the tube and then mouse over to the “V” as a reference angle. Move the plane copy so that it meets up with the original one, creating a “V” shape. Copy the rectangle and flip it along the red axis, or use the rotate tool to rotate the copy 180 degrees. Use the rotate tool to rotate the plane 45 degrees. Use the rectangle tool to draw a plane perpendicular to the tube. It is probably the fastest method, but it currently costs $15.ĭraw Rectangle. The last way to make angled cuts is by using a plugin called Eneroth Align Faces. Method 3: Make an Angled Cut in Sketchup with a Plugin This method is pretty simple and efficient, but it may get annoying to close off the ends every time. If you want the end of the tube to be capped off, you will have to draw one line on the outside and one on the inside. Press “E” to open the eraser tool an erase the extra objects. Right click on the selection and click on “intersect faces” > “with selection.”Įrase. If these are the only objects in your model, you can use the shortcut “Ctrl” + “A” to select all. Place the rectangle so that it intersects with the tube. Press “Q” to open the rotate tool and rotate the plane 45 degrees towards the tube. Use the rectangle tool to draw a plane that is perpendicular to the tube. Method 2: Make an Angled Cut in Sketchup with a Planeĭraw Rectangle. Another way to cut an angle into an object is by creating a plane. This is a simple method, but it involves creating a few groups and it deletes the object you cut with. Select the cube object first and then select the tube. In the “solid tools” section of the toolbar click on the button that says “subtract.” This will subtract the first solid from the second one you have selected. In the toolbar, right click and make sure that “solid tools” is selected. After you have rotated the face of the cube, right click on it and select “make group.” Then, move the cube so that it intersects and fully covers the tube. Then click on the top corner to drag the face towards the tube 45 degrees. Click on the bottom corner of the face closest to the tube. This will be the object used to cut the tube. Next, use the rectangle tool to draw a rectangle or square and extrude it up using the “push/pull” tool. Once you have a simple tube drawn, the first step you want to do is to make it a “group.” Right-click on the tube and select “make group.”ĭraw Cube. When you’re done, you can use the Move tool to set your group or component on its flat surface, as shown on the right in the figure (Callout 2).Method 1: Make an Angled Cut in Sketchup with an Object Move the mouse cursor up or down to set the flat pad’s height.The pad for your group or component appears, and the cursor changes into an up and down arrow, as shown in the figure (Callout 1). The value you choose depends on how you want your object to blend in (or not) with the surrounding terrain, as well as how flat or sloped your terrain is. This sets how much space you have to create a transition between your group or component and the terrain. Type an offset value and press Enter (Microsoft Windows) or Return (Mac OS X).Click the group or component that you want to use as a stamp.Click the Stamp tool ( ) on the Sandbox toolbar or select Tools > Sandbox > Stamp from the menu bar.Move the group or component so that it hovers above your TIN, in the position where you want to create the stamp.When you’re ready to stamp your TIN with a group or component, follow these steps: For the scoop on creating components, check out Creating a Basic Component. Tip: For a refresher on groups, see Organizing a Model and Grouping Geometry. Placing Models and Objects on Your Terrain SketchUp Hardware and Software Requirements.Using SketchUp Data with Other Modeling Programs or Tools.Placing Models and Objects on Your Terrain.Importing Preexisting Terrain into SketchUp (and Geolocate a Model).Modeling Terrain and Other Rounded Shapes.Using SketchUp’s Generate Report Service.Placing Movie Cameras in a Model of a Production Set.Developing Components and Dynamic Components. Adding Premade Components and Dynamic Components.Applying Colors, Photos, Materials, and Textures.
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